Denisa combines the roles of computational designer, architect, interior designer, game animator and teacher. As a guest tutor, she was invited to the prestigious conference “CD NEXT 15” organized by Parametric Architecture and Designmorphine, which focuses on the future of computational design in architecture. There she was invited to lead a workshop „Fractal quaternion of Julia set“ in Blender and its application in the form of architecture to the metaverse.
With a career dating back to 2003, she honed her skills through architectural internships and practice in recognized international studios such as EEA, AUKETT, Illusorr. In 2003, Denisa founded her own studio AGAD, for local clients and their realizations in the construction industry of all types of buildings and interiors. In recent years, she has also been working on the creation of architecture and assets for AR/VR and collaborated on game design for AR/VR.
Together with team of Illusorr, Denisa participated in The First Metaverse Architecture Biennale with the SWIRLSCAPE 2.0 space.
With same team they designed and exported digital clothes fashion collection Morphellum 2023 to DRESSx, where she designed dress Helium.
Denisa worked on many projects of buildings and interiors, from idea to realization at her own local Slovak architecture studio AGAD.
In addition, she gave training in different software for different age categories in cooperation with AGAD-kurzy, Macrosoft.sk and Parametric Architecture + Designmorphine.
She won the Honorable mention for Prompt of the Year 2024 from OpenPrompters